Digital Matte Painting of a vertical pan down shot "Dawn of New Aiur" after Artanis reclaimed Aiur on the ground, the three planets from the original StarCraft cinematic in the sky. FG created by the Environments Team.
The DMP in the actual cinematic sequence with Artanis:
Digital Matte Painting of a vertical pan up shot for "Sunset of New Aiur" looking beyond the stars, based on the previous DMP, with planet positions changed and Aurora's added in a sunset time of day.
Time lapse 3D digital matte painting for the reconstruction of the Aiur home world and city. Huge thanks to the Environments Team for helping out, namely Toni Bratincevec for the 3DSMax and Vray expertise as well as
Fabio Baretta Zungrone who helped with the scene. Also thanks to James Crowson for animating the Star Ports and flying ships, Ben Dai for directing, and Shimon Cohen for CG Supervision. Created using 3DSMax, Vray, Vue,
and Nuke. Night time FX streaks created by the wonderful Danielle Romero. A big team effort on this one crazy 3 day/2 night time lapse! View the video after the images.
Artanis builds a new Aiur here, in memory of his beloved friend Zeratul. After removing the Zerg threat and getting his people to sever their nerve cords from the corrupted Khala, it was time for Artanis and the Protoss race to settle
down to this home world once again. The time lapse goes through 3 days and 2 nights of Protoss warp in fun! Who else can build a city so fast? And why build so many Forges and Cybernetics cores you say?! Can't be too safe against
future invasions!! And don't forget to fast base expand with a second Nexus when you can ^_^b
*END SPOILER ALERT!*
Digital Matte Painting of the Protoss homeworld, Aiur, infected with the Zerg, shown in purple. (Bright Version)
Digital Matte Painting of the Protoss homeworld, Aiur, infected with the Zerg, shown in purple. (Dark Version)
Aiur as seen in one of the shots in the cinematic with Artanis and Selendis.
Digital Matte Painting of the Protoss Dark Templar homeworld, Shakuras.
Digital Matte Painting of Shakuras with star field nebulae in shot.
Shakuras, as exploded in the cinematic:
**END SPOILER ALERT!**
Digital Matte Painting of the sun in the galaxy, highly underexposed for compositing work.
360° Spherical Lat-Long mapped star/nebula skybox DMP created for the cinematic's general shots.
High res marketing still: I painted additional fine texture scratch/dirt detail on this Protoss Zealot. Lighting/Comp team created the base image, and Matthias Verhasselt did the art direction paintover.
High res marketing still: I painted additional fine texture scratch/dirt detail on the Protoss gang here. Lighting/Comp team created the base image, and Matthias Verhasselt did the art direction paintover.
Watch the cinematic: